
(I'm a Mac Unix fan usually.)Īnyway, I can't get Pixar USD to work since I''ve installed the Activision stuff and Python 3.7 (and removed older and newer Python installations), and the previously working USD Maya plugins aren't working now either (and I've grown to depend on them for my workflow to deal with large datasets).
#Maya 2022 python version how to
My installs of the USD Maya plugin have been failing with this error too.īeen setting up a new PC with new installs of all the software on a fresh current Windows 10 installation, and attempting to get USD (using Pixar's limited cryptic instructions/docs on how to get it work, combined with Activision's Explorer plugin) to work on this piece of er, whatever PC, despite its two Intel 24 core Xeon processors, lol. It feels like something is missing from my PATH, but as far as I can see in processmonitor, it's finding all the. (not sure if this is a good or bad thing) I am able to 'from pxr import Usd' from within maya's script editor.

The only thing I have in the MAYA_MODULE_PATH set to point to my install dir from step 4. I've seen other posts where there might be other entries in the path or pythonpath so I've cleared both of those before starting maya and only point to the usd build from step 2. I then receive this error message in the script editor.

The specified procedure could not be found.

Error: file: C:/Program Files/Autodesk/Maya2022/scripts/others/l line 316: Unable to dynamically load : C:/dev/maya_usd_source/Files/Autodesk/Maya2022/install/RelWithDebInfo/plugin/pxr/maya/plugin/pxrUsd.mll When trying to load any of the pxrUsd.mll/mayaUsdPlugin.mll/AL_USDMayaPlugin.mll after building, I get the error:
