
Gone are the regenerating health blocks, with the only way to get health being getting it as a pick-up. Bananas mode is perhaps the most “fun” way to play My Friend Pedro, but it’s also the most unforgiving. As it is right now, the most you can hope for as far as replayability is beating your high scores and time, and/or playing on a harder difficulty mode, of which there are three: Normal, hard, and (of course) bananas. For balance reasons, that’s understandable, but if there was a way to go back and play older levels with all weapons, or even other custom settings, it would be a dream. There are a few different weapons that you’ll have available to you throughout the game, but most of the really fun guns aren’t around until later in the game. But the movement is an acquired feel, and once I acquired that feel, I almost forgot it was a problem. This slow-as-molasses feeling also makes the later sections of the game that rely more on platforming and puzzle solving, more tedious. Perhaps that’s to facilitate the acrobatic nature of the game, but I would have preferred something that felt crisper. Its responsiveness is tight enough, but your character feels like he’s moving through molasses. My biggest gripe with My Friend Pedro is how sluggish it initially feels. The puzzle sections that slow down the game are a small complaint though. The puzzles aren’t particularly difficult, though-they slow down the action, but they aren’t headscratchers. Regardless, these platforming and puzzle sections aren’t bad, they just feel like padding. It does give variation to a game that would otherwise be endless flipping and shooting…but, I wanted endless flipping and shooting. The action slows down about three quarters of the way through, when the fast flipping is replaced with flipping levers, and bits of platforming end up slowing everything down. But My Friend Pedro doesn’t always keep up its pace. And then there are the appropriately surreal moments that change things up a bit. These are exactly the over-the-top moments that I signed on for. One level has you taking out gangsters while riding a motorcycle, while another has you fighting after jumping from a tall building.

There are some seriously awesome set pieces in My Friend Pedro, and a few interesting bosses to fight. Much like Dark Souls has rolling (and sometimes flipping) to give you a short bit of invulnerability, My Friend Pedro has spinning-a move that allows you to dodge bullets (even point-blank ones) for a short period of time. Luckily, the masked protagonist can literally dodge bullets.

Rarely will you find yourself fighting just one enemy-more often than not you’ll be getting shot at from all sides simultaneously.
#My friend pedro fall guys movie#
Also, when you’re wielding a weapon in each hand, you can aim each of these guns independently, for some true action movie type moments. You can focus time to slow down the action, which causes your character to flip even more… for some reason. It’s almost like a side scrolling Max Payne.

Still, it has that overwhelming odds and quick reaction time feeling that I liked about Hotline Miami, with the added fun of attempting to take out hallways of gun-toting killers in the flashiest way possible.Īcrobatic death dealing is My Friend Pedro’s biggest selling point, and it accomplishes it well. With the sheer style and violence on display in My Friend Pedro, I was getting heavy Hotline Miami vibes, even though the setup is totally different: Side scrolling instead of top down, and instead of listening to instructions from a phone, you’re listening to a floating banana named Pedro.
