
Advice for getting the most out of game sessions, collaborating with other players, and succeeding both on and off the battlefield.A clear and user-friendly introduction to the basics of combat and narrative play, with easy-to- understand explanations of Pathfinder RPG terminology, systems, and core concepts.Illustrated, step-by-step guides to creating, advancing, and playing characters of all 11 core classes, with specific tips and tactics for 26 different classic character themes, such as the archer, the trickster, the crusader, the conjurer, and more!.The Pathfinder Roleplaying Game Strategy Guide includes: This imaginative tabletop game builds upon more than 15 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. The Pathfinder Roleplaying Game Strategy Guide is an indispensable introduction to the Pathfinder Roleplaying Game and companion to the Pathfinder Roleplaying Game Core Rulebook. At the same time, this book provides a quick and easy introduction to combat and advanced rules options, tips for battlefield domination and better roleplaying, and more! Unsure which feat to choose or spell to prepare? Detailed walkthroughs of all 11 core classes help you create and customize exactly the characters you want to play, and continue to offer advice as you take your adventurers all the way to the heights of power. Unlock the secrets of the Pathfinder Roleplaying Game! Whether you're a new player eager to jump into the action or an experienced roleplayer looking for insights and a convenient teaching tool, this 160-page guide is your new advisor at the gaming table. Combined Spells feature.About This Content Pathfinder RPG - Strategy Guide Master the Game! Wizard/Sorcerer spells (Arcane, have to be prepared, up to 9 levels, 4/level)Įxisting spontaneous Arcane (7 caster levels)Įxisting Arcane & Divine (10 caster levels in each). Wizard/Sorcerer spells (Arcane, spontaneous, up to 9 levels, 6/level) Wizard/Sorcerer spells (Arcane, have to be prepared, up to 6 levels, 5/level) Ranger spells (Divine, have to be prepared, up to 4 levels, up to 4/4/3/3 per level) WIS (spells) and Physical (usually DEX and STR) Paladin spells (Divine, have to be prepared, up to 4 levels, up to 4/4/3/3 per level)ĬHA (spells, channeling, saving throws) and Physical (usually DEX and STR)ĬHA (channeling, saving throws) and Physical (usually STR and CON) WIS (AC & Ki & Melee Attack and Damage) and PhysicalĬHA (spells, channeling, saving throws) and Physical (usually STR and CON) WIS (AC & Ki) and Physical (usually DEX and CON)ĬHA (AC & Ki) and Physical (usually DEX and CON) Magus spells (Arcane, have to be prepared, up to 6 levels, 4/level) INT (spells & AC & arcane pool) and Physical Magus spells (Arcane, spontaneous, up to 6 levels, 5/level) Magus spells (Arcane, have to be prepared, up to 6 levels, 5/level) Inquisitor spells (Divine, spontaneous, up to 6 levels, 5/level)ĭEX (Ability DC & Hit Chance) and CON (burn)ĭEX (Ability DC & Hit Chance) and INT (burn)ĭEX (Ability DC & Hit Chance) and WIS (burn)
#PATHFINDER CORECLASSES FULL#
WIS (spells), CHA (channeling), Physical (usually STR and CON)Ĭleric spells (Divine, have to be prepared, full 9 levels, up to 3/level)ĭruid spells (Divine, have to be prepared, full 9 levels, up to 4/level)ĭruid spells (Divine, have to be prepared, full 9 levels, up to 4/level) with a bit of Arcane Martial Weapons Proficiency, Ability to cast 3rd level Arcane spells.Ībility to cast 2nd level arcane spells, Ability to cast 2nd level divine spells, Lore: Religion 3, Knowledge: Arcana 3Īlchemist spells (Arcane, have to be prepared, up to 6 levels, 5/level)īard spells (Arcane, spontaneous, up to 6 levels, 5/level)Ĭleric spells (Divine, have to be prepared, full 9 levels, up to 4/level) Sneak attack +2d6, Ability to cast 2nd level Arcane spells, Trickery 4, Mobility 4, Knowledge (arcana) 4.īase Attack Bonus: +6, Dodge, Combat Mobility, Weapon Finesse, Mobility 2.

Mobility 3, Persuasion 5, Knowledge (World) 3, Perception 3 The Kineticist class was added in the The Wildcards DLC.ĭazzling Display, Exotic Weapon Proficiency (dueling sword), Weapon Finesse, Weapon Focus (dueling sword),

Prestige Classes are a sort of advanced class that each have their own prerequisites. Each class has three available archetypes.
#PATHFINDER CORECLASSES PLUS#
Pathfinder: Kingmaker currently includes all the core classes, plus the Alchemist, Inquisitor, Magus and Slayer.Īrchetypes are variants of classes meant to provide more options for character building and development.

Classes are broadly defined specializations of a character.
